GTX 1080 for Blender
Pascal GPU best suited to lighter Blender scenes, learning workflows, and budget-conscious rendering setups.
Last updated: May 26, 2026
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605
Entry-level speed — fine for learning and lighter scenes.
8 GB
Enough for moderate scenes; heavy assets may push against the limit.
2,560
Lower core count — adequate for lighter rendering workloads.
Pascal
Older architecture — check benchmark scores for a practical performance picture.
320.3 GB/s
Lower bandwidth may become a bottleneck in texture-heavy or complex scenes.
1733 MHz
Lower clock speed — typical of older or workstation-class GPUs.
OptiX, CUDA
OptiX is typically the fastest option; CUDA provides a reliable fallback.
180 W
Relatively efficient — manageable in most desktop builds.
2016
More technical details
Core specs
- Base clock: 1607 MHz
- Process size: 16 nm
Memory specs
- Memory type: GDDR5X
- Memory bus: 256-bit
Benchmark performance
This chart estimates how many seconds this GPU takes to render one frame of each standard Blender benchmark scene, so you can compare practical rendering speed at a glance.
These are single-frame estimates derived from Blender Open Data benchmark medians at the scene sample counts, not full-animation render times or guarantees for every real project.
View Blender Open Data sourceIs GTX 1080 good for Blender?
A concise editorial read on where this GPU looks strong, the tradeoffs to keep in mind, and who it suits best.
What stands out
- Pascal architecture
- 2560 CUDA cores
- 16 nm process size
- Capable of handling moderate Blender projects
- Efficient for its generation due to the 16 nm process
Tradeoffs to know
- Limited by 8 GB of VRAM for high-end projects
- Older architecture compared to current offerings
Who should choose it
- If you're working on moderate projects and need a cost-effective solution
- For those who prioritize power efficiency in older hardware
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