GTX 1070 for Blender

Blender score 556
Average speed
Light VRAM
GTX 10 series

Pascal GPU best suited to lighter Blender scenes, learning workflows, and budget-conscious rendering setups.

Last updated: May 26, 2026

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Blender benchmark score

556

Entry-level speed — fine for learning and lighter scenes.

VRAM

8 GB

Enough for moderate scenes; heavy assets may push against the limit.

CUDA cores

1,920

Lower core count — adequate for lighter rendering workloads.

Architecture

Pascal

Older architecture — check benchmark scores for a practical performance picture.

Memory bandwidth

256.3 GB/s

Lower bandwidth may become a bottleneck in texture-heavy or complex scenes.

Boost clock

1683 MHz

Lower clock speed — typical of older or workstation-class GPUs.

Render support

OptiX, CUDA

OptiX is typically the fastest option; CUDA provides a reliable fallback.

TDP

150 W

Relatively efficient — manageable in most desktop builds.

Release year

2016

More technical details

Core specs

  • Base clock: 1506 MHz
  • Process size: 16 nm

Memory specs

  • Memory type: GDDR5
  • Memory bus: 256-bit

Benchmark performance

This chart estimates how many seconds this GPU takes to render one frame of each standard Blender benchmark scene, so you can compare practical rendering speed at a glance.

Blender score 556
seconds
Estimated time to render one benchmark frame. Lower is faster.
OptiXCUDA
Junkshop
101.56s
121.26s
Monster
72.72s
55.21s
Classroom
158.11s
124.74s
0s185s

These are single-frame estimates derived from Blender Open Data benchmark medians at the scene sample counts, not full-animation render times or guarantees for every real project.

View Blender Open Data source

Is GTX 1070 good for Blender?

A concise editorial read on where this GPU looks strong, the tradeoffs to keep in mind, and who it suits best.

What stands out

  • Pascal architecture
  • 16 nm process size
  • Efficient performance with 1920 CUDA cores
  • Memory bandwidth of 256.3 GB/s

Tradeoffs to know

  • Limited to 8 GB VRAM, which may not suffice for larger scenes
  • Released in 2016, newer GPUs offer better performance

Who should choose it

  • Reliable performance for mid-range rendering tasks
  • Proven architecture with Pascal

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