GTX 1080 Ti for Blender
Pascal GPU best suited to lighter Blender scenes, learning workflows, and budget-conscious rendering setups.
Last updated: May 26, 2026
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858
Entry-level speed — fine for learning and lighter scenes.
11 GB
Enough for moderate scenes; heavy assets may push against the limit.
3,584
Lower core count — adequate for lighter rendering workloads.
Pascal
Older architecture — check benchmark scores for a practical performance picture.
484.4 GB/s
Moderate bandwidth — sufficient for standard rendering workloads.
1582 MHz
Lower clock speed — typical of older or workstation-class GPUs.
OptiX, CUDA
OptiX is typically the fastest option; CUDA provides a reliable fallback.
250 W
Moderate power needs — standard workstation PSU and cooling should be fine.
2017
More technical details
Core specs
- Base clock: 1481 MHz
- Process size: 16 nm
Memory specs
- Memory type: GDDR5X
- Memory bus: 352-bit
Benchmark performance
This chart estimates how many seconds this GPU takes to render one frame of each standard Blender benchmark scene, so you can compare practical rendering speed at a glance.
These are single-frame estimates derived from Blender Open Data benchmark medians at the scene sample counts, not full-animation render times or guarantees for every real project.
View Blender Open Data sourceIs GTX 1080 Ti good for Blender?
A concise editorial read on where this GPU looks strong, the tradeoffs to keep in mind, and who it suits best.
What stands out
- Pascal architecture
- High memory bandwidth
- Strong performance for its generation
- Reliable for medium-complexity Blender projects
Tradeoffs to know
- Limited VRAM for modern high-complexity scenes
- Older architecture compared to newer GPUs
Who should choose it
- Cost-effective for older systems
- Reliable for non-intensive Blender tasks
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