NVIDIA GeForce GTX 1080 Ti

Blender score 859

Pascal GPU best suited to lighter Blender scenes, learning workflows, and budget-conscious rendering setups.

Last updated: March 31, 2026

Blender benchmark score

859

Entry-level speed — fine for learning and lighter scenes.

VRAM

11 GB

Enough for moderate scenes; heavy assets may push against the limit.

CUDA cores

3,584

Lower core count — adequate for lighter rendering workloads.

Architecture

Pascal

Older architecture — check benchmark scores for a practical performance picture.

Memory bandwidth

484.4 GB/s

Moderate bandwidth — sufficient for standard rendering workloads.

Boost clock

1582 MHz

Lower clock speed — typical of older or workstation-class GPUs.

Render support

OptiX, CUDA

OptiX is typically the fastest option; CUDA provides a reliable fallback.

TDP

250 W

Moderate power needs — standard workstation PSU and cooling should be fine.

Release year

2017

More technical details

Core specs

  • Base clock: 1481 MHz
  • Process size: 16 nm

Memory specs

  • Memory type: GDDR5X
  • Memory bus: 352-bit

Benchmark performance

This chart gives a compact estimate of how this GPU handles Blender benchmark scenes, so you can compare practical rendering speed without reading raw benchmark tables.

Blender score 859

These timings are derived from Blender Open Data benchmark medians and should be treated as comparative estimates, not guaranteed real-project render times.

View Blender Open Data source

Is GTX 1080 Ti good for Blender?

A concise editorial read on where this GPU looks strong, the tradeoffs to keep in mind, and who it suits best.

What stands out

  • Pascal architecture
  • High memory bandwidth
  • Strong performance for its generation
  • Reliable for medium-complexity Blender projects

Tradeoffs to know

  • Limited VRAM for modern high-complexity scenes
  • Older architecture compared to newer GPUs

Who should choose it

  • Cost-effective for older systems
  • Reliable for non-intensive Blender tasks

Compare GTX 1080 Ti to…

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