GeForce GTX 1650 SUPER

Blender score 557

Turing GPU best suited to lighter Blender scenes, learning workflows, and budget-conscious rendering setups.

Last updated: March 31, 2026

Blender benchmark score

557

Entry-level speed — fine for learning and lighter scenes.

VRAM

4 GB

Limited — best for simpler scenes and lighter workflows.

CUDA cores

1,280

Lower core count — adequate for lighter rendering workloads.

Architecture

Turing

Older architecture — introduced hardware ray tracing for NVIDIA GPUs.

Memory bandwidth

192 GB/s

Lower bandwidth may become a bottleneck in texture-heavy or complex scenes.

Boost clock

1725 MHz

Lower clock speed — typical of older or workstation-class GPUs.

Render support

OptiX, CUDA

OptiX is typically the fastest option; CUDA provides a reliable fallback.

TDP

100 W

Low power — easy to cool and efficient for smaller builds.

Release year

2019

More technical details

Core specs

  • Base clock: 1530 MHz
  • Process size: 12 nm

Memory specs

  • Memory type: GDDR6
  • Memory bus: 128-bit

Benchmark performance

This chart gives a compact estimate of how this GPU handles Blender benchmark scenes, so you can compare practical rendering speed without reading raw benchmark tables.

Blender score 557

These timings are derived from Blender Open Data benchmark medians and should be treated as comparative estimates, not guaranteed real-project render times.

View Blender Open Data source

Is GTX 1650 SUPER good for Blender?

A concise editorial read on where this GPU looks strong, the tradeoffs to keep in mind, and who it suits best.

What stands out

  • Turing architecture for improved efficiency
  • GDDR6 memory type for better bandwidth
  • Base clock speed of 1530 MHz
  • Boost clock speed of 1725 MHz

Tradeoffs to know

  • Limited to 4 GB of VRAM
  • Not ideal for high-end rendering tasks

Who should choose it

  • Great for entry-level 3D projects
  • Efficient power consumption with 12 nm process

Compare GTX 1650 SUPER to…

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