GeForce GTX 1650 SUPER
Turing GPU best suited to lighter Blender scenes, learning workflows, and budget-conscious rendering setups.
Last updated: March 31, 2026
557
Entry-level speed — fine for learning and lighter scenes.
4 GB
Limited — best for simpler scenes and lighter workflows.
1,280
Lower core count — adequate for lighter rendering workloads.
Turing
Older architecture — introduced hardware ray tracing for NVIDIA GPUs.
192 GB/s
Lower bandwidth may become a bottleneck in texture-heavy or complex scenes.
1725 MHz
Lower clock speed — typical of older or workstation-class GPUs.
OptiX, CUDA
OptiX is typically the fastest option; CUDA provides a reliable fallback.
100 W
Low power — easy to cool and efficient for smaller builds.
2019
More technical details
Core specs
- Base clock: 1530 MHz
- Process size: 12 nm
Memory specs
- Memory type: GDDR6
- Memory bus: 128-bit
Benchmark performance
This chart gives a compact estimate of how this GPU handles Blender benchmark scenes, so you can compare practical rendering speed without reading raw benchmark tables.
These timings are derived from Blender Open Data benchmark medians and should be treated as comparative estimates, not guaranteed real-project render times.
View Blender Open Data sourceIs GTX 1650 SUPER good for Blender?
A concise editorial read on where this GPU looks strong, the tradeoffs to keep in mind, and who it suits best.
What stands out
- Turing architecture for improved efficiency
- GDDR6 memory type for better bandwidth
- Base clock speed of 1530 MHz
- Boost clock speed of 1725 MHz
Tradeoffs to know
- Limited to 4 GB of VRAM
- Not ideal for high-end rendering tasks
Who should choose it
- Great for entry-level 3D projects
- Efficient power consumption with 12 nm process
Compare GTX 1650 SUPER to…
Pick another GPU to see a side-by-side comparison.
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