NVIDIA GeForce GTX 660 Ti

Blender score 152

Kepler GPU best suited to lighter Blender scenes, learning workflows, and budget-conscious rendering setups.

Last updated: March 31, 2026

Blender benchmark score

152

Entry-level speed — fine for learning and lighter scenes.

VRAM

2 GB

Limited — best for simpler scenes and lighter workflows.

CUDA cores

1,344

Lower core count — adequate for lighter rendering workloads.

Architecture

Kepler

Older architecture — check benchmark scores for a practical performance picture.

Memory bandwidth

144.2 GB/s

Lower bandwidth may become a bottleneck in texture-heavy or complex scenes.

Boost clock

980 MHz

Lower clock speed — typical of older or workstation-class GPUs.

Render support

CUDA

CUDA provides the primary GPU rendering path in Blender Cycles.

TDP

150 W

Relatively efficient — manageable in most desktop builds.

Release year

2012

More technical details

Core specs

  • Base clock: 915 MHz
  • Process size: 28 nm

Memory specs

  • Memory type: GDDR5
  • Memory bus: 192-bit

Benchmark performance

This chart gives a compact estimate of how this GPU handles Blender benchmark scenes, so you can compare practical rendering speed without reading raw benchmark tables.

Blender score 152

These timings are derived from Blender Open Data benchmark medians and should be treated as comparative estimates, not guaranteed real-project render times.

View Blender Open Data source

Is GTX 660 Ti good for Blender?

A concise editorial read on where this GPU looks strong, the tradeoffs to keep in mind, and who it suits best.

What stands out

  • Kepler Architecture
  • 28 nm process node
  • 1344 CUDA cores
  • Base clock of 915 MHz

Tradeoffs to know

  • Limited VRAM for complex scenes
  • Outdated architecture for current Blender versions

Who should choose it

  • Budget-friendly for simple projects
  • Suitable for learning Blender basics

Compare GTX 660 Ti to…

Pick another GPU to see a side-by-side comparison.

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