NVIDIA GeForce GTX 650 Ti BOOST
Kepler GPU best suited to lighter Blender scenes, learning workflows, and budget-conscious rendering setups.
Last updated: March 31, 2026
109
Entry-level speed — fine for learning and lighter scenes.
2 GB
Limited — best for simpler scenes and lighter workflows.
768
Lower core count — adequate for lighter rendering workloads.
Kepler
Older architecture — check benchmark scores for a practical performance picture.
144.2 GB/s
Lower bandwidth may become a bottleneck in texture-heavy or complex scenes.
1032 MHz
Lower clock speed — typical of older or workstation-class GPUs.
CUDA
CUDA provides the primary GPU rendering path in Blender Cycles.
134 W
Low power — easy to cool and efficient for smaller builds.
2013
More technical details
Core specs
- Base clock: 980 MHz
- Process size: 28 nm
Memory specs
- Memory type: GDDR5
- Memory bus: 192-bit
Benchmark performance
This chart gives a compact estimate of how this GPU handles Blender benchmark scenes, so you can compare practical rendering speed without reading raw benchmark tables.
These timings are derived from Blender Open Data benchmark medians and should be treated as comparative estimates, not guaranteed real-project render times.
View Blender Open Data sourceIs GTX 650 Ti BOOST good for Blender?
A concise editorial read on where this GPU looks strong, the tradeoffs to keep in mind, and who it suits best.
What stands out
- Kepler architecture
- 28 nm process size
- Offers a base clock speed of 980 MHz
- Boosts up to 1032 MHz for enhanced performance
Tradeoffs to know
- Limited VRAM at 2 GB, restricting complex scene handling
- Outdated architecture for current Blender requirements
Who should choose it
- If you're working on smaller projects and need a cost-effective solution.
- For users who are exploring 3D rendering without heavy computational needs.
Compare GTX 650 Ti BOOST to…
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