NVIDIA GeForce GTX 1050

Blender score 173

Pascal GPU best suited to lighter Blender scenes, learning workflows, and budget-conscious rendering setups.

Last updated: March 31, 2026

Blender benchmark score

173

Entry-level speed — fine for learning and lighter scenes.

VRAM

2 GB

Limited — best for simpler scenes and lighter workflows.

CUDA cores

640

Lower core count — adequate for lighter rendering workloads.

Architecture

Pascal

Older architecture — check benchmark scores for a practical performance picture.

Memory bandwidth

112.1 GB/s

Lower bandwidth may become a bottleneck in texture-heavy or complex scenes.

Boost clock

1455 MHz

Lower clock speed — typical of older or workstation-class GPUs.

Render support

OptiX, CUDA

OptiX is typically the fastest option; CUDA provides a reliable fallback.

TDP

75 W

Low power — easy to cool and efficient for smaller builds.

Release year

2016

More technical details

Core specs

  • Base clock: 1354 MHz
  • Process size: 14 nm

Memory specs

  • Memory type: GDDR5
  • Memory bus: 128-bit

Benchmark performance

This chart gives a compact estimate of how this GPU handles Blender benchmark scenes, so you can compare practical rendering speed without reading raw benchmark tables.

Blender score 173

These timings are derived from Blender Open Data benchmark medians and should be treated as comparative estimates, not guaranteed real-project render times.

View Blender Open Data source

Is GTX 1050 good for Blender?

A concise editorial read on where this GPU looks strong, the tradeoffs to keep in mind, and who it suits best.

What stands out

  • Pascal Architecture
  • 14 nm Process Size
  • Suitable for entry-level Blender tasks
  • Efficient power consumption due to 14 nm process

Tradeoffs to know

  • Limited VRAM for complex scenes
  • Not ideal for high-end rendering

Who should choose it

  • Cost-effective for entry-level Blender projects
  • Efficient for basic modeling and rendering

Compare GTX 1050 to…

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