GTX 1660 SUPER for Blender
Turing GPU best suited to lighter Blender scenes, learning workflows, and budget-conscious rendering setups.
Last updated: May 26, 2026
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778
Entry-level speed — fine for learning and lighter scenes.
6 GB
Limited — best for simpler scenes and lighter workflows.
1,408
Lower core count — adequate for lighter rendering workloads.
Turing
Older architecture — introduced hardware ray tracing for NVIDIA GPUs.
336 GB/s
Lower bandwidth may become a bottleneck in texture-heavy or complex scenes.
1785 MHz
Lower clock speed — typical of older or workstation-class GPUs.
OptiX, CUDA
OptiX is typically the fastest option; CUDA provides a reliable fallback.
125 W
Low power — easy to cool and efficient for smaller builds.
2019
More technical details
Core specs
- Base clock: 1530 MHz
- Process size: 12 nm
Memory specs
- Memory type: GDDR6
- Memory bus: 192-bit
Benchmark performance
This chart estimates how many seconds this GPU takes to render one frame of each standard Blender benchmark scene, so you can compare practical rendering speed at a glance.
These are single-frame estimates derived from Blender Open Data benchmark medians at the scene sample counts, not full-animation render times or guarantees for every real project.
View Blender Open Data sourceIs GTX 1660 SUPER good for Blender?
A concise editorial read on where this GPU looks strong, the tradeoffs to keep in mind, and who it suits best.
What stands out
- Turing architecture for improved performance
- GDDR6 memory for better bandwidth
- Efficient rendering for smaller scenes
- Good entry-level option for Blender
Tradeoffs to know
- Limited to 6 GB VRAM, which may restrict complex projects
- Not the latest generation, which may impact future-proofing
Who should choose it
- Affordable entry into GPU rendering
- Decent performance for smaller projects
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