NVIDIA GeForce GT 1030
Pascal GPU best suited to lighter Blender scenes, learning workflows, and budget-conscious rendering setups.
Last updated: March 31, 2026
74
Entry-level speed — fine for learning and lighter scenes.
2 GB
Limited — best for simpler scenes and lighter workflows.
384
Lower core count — adequate for lighter rendering workloads.
Pascal
Older architecture — check benchmark scores for a practical performance picture.
48.1 GB/s
Lower bandwidth may become a bottleneck in texture-heavy or complex scenes.
1468 MHz
Lower clock speed — typical of older or workstation-class GPUs.
OptiX, CUDA
OptiX is typically the fastest option; CUDA provides a reliable fallback.
30 W
Low power — easy to cool and efficient for smaller builds.
2017
More technical details
Core specs
- Base clock: 1228 MHz
- Process size: 14 nm
Memory specs
- Memory type: GDDR5
- Memory bus: 64-bit
Benchmark performance
This chart gives a compact estimate of how this GPU handles Blender benchmark scenes, so you can compare practical rendering speed without reading raw benchmark tables.
These timings are derived from Blender Open Data benchmark medians and should be treated as comparative estimates, not guaranteed real-project render times.
View Blender Open Data sourceIs GT 1030 good for Blender?
A concise editorial read on where this GPU looks strong, the tradeoffs to keep in mind, and who it suits best.
What stands out
- Pascal architecture
- Compact 14 nm process node
- Designed for basic 3D tasks
- Suitable for lightweight Blender projects
Tradeoffs to know
- Limited 2 GB VRAM may restrict complex scene rendering
- Not ideal for high-resolution or detailed Blender projects
Who should choose it
- Affordable entry into GPU rendering
- Suitable for educational purposes and learning Blender basics
Compare GT 1030 to…
Pick another GPU to see a side-by-side comparison.
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