.blend scene
Objects, modifiers, domain settings, file paths, and the current saved state.
If missing: There is no project to open.
Project dependency guide
A .blend can contain a packed bake or store only the setup and
a path to data on disk. Check the simulator's storage mode before you
decide whether copying the scene is enough.
Identify whether the bake is packed, stored in a Blender disk cache,
managed by an extension, or referenced as an export. Move every
external dependency with the .blend, then test separated
frames on the target machine. Pack Resources handles supported data,
but does not promise to capture every extension cache or companion
export.
Objects, modifiers, domain settings, file paths, and the current saved state.
If missing: There is no project to open.
Baked meshes, particles, volumes, or other frame data. Depending on the simulator and its storage mode, this may be packed in the .blend or written to disk.
If missing: The result can disappear, reset, or show only a saved frame. The symptom depends on the simulation system.
Installed in Blender on the machine that evaluates the project.
If missing: Custom frame loading or evaluation may stop even when a plausible object remains in the scene.
A companion USD, Alembic, VDB, or other interchange file referenced by a render copy.
If missing: The prepared copy can lose animation or geometry. Exporting removes one dependency only when the new files travel with the project.
The saved scene may contain one loaded mesh while the missing extension or export file prevents per-frame updates. Check three separated frames before accepting a still image as proof.
Confirm the cache path, directory contents, permissions, and the
baked frame range. A moved .blend may still point to the
old location.
Give each project its own cache, avoid active bakes on synced or shared folders, and inspect relative paths after relocation.
Use the simulator's documented command-line or background path, then compare the target engine, Blender version, and frame range.
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